@startuml
sprite $zend_original [48x48/16] {
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00CFFFFFFFFFFFFFFFFF600BFFFFFFF20000000000000000
08FFFFFFFFFFFFFFFFFF501FFFFFFF500000000000000000
4FFFFFFFFFFFFFFFFFFF504FFFFFD4000000000000000000
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}


!define DEV2_ZEND_ORIGINAL(_alias) ENTITY(rectangle,black,zend_original,_alias,DEV2 ZEND_ORIGINAL)
!define DEV2_ZEND_ORIGINAL(_alias, _label) ENTITY(rectangle,black,zend_original,_label, _alias,DEV2 ZEND_ORIGINAL)
!define DEV2_ZEND_ORIGINAL(_alias, _label, _shape) ENTITY(_shape,black,zend_original,_label, _alias,DEV2 ZEND_ORIGINAL)
!define DEV2_ZEND_ORIGINAL(_alias, _label, _shape, _color) ENTITY(_shape,_color,zend_original,_label, _alias,DEV2 ZEND_ORIGINAL)
skinparam folderBackgroundColor<<DEV2 ZEND_ORIGINAL>> White
@enduml